Update 1.3.5
No Downforce » Devlog
Surprise-surprise, a new No Downforce update! It's rather small, mostly updating the engine and optimizing lightmaps.
Graphics
- Lightmaps are now smaller and better-packed, which reduces the game's size and adds support for more hardware
- Improved OpenGL detection, now you can use the
--rendering-method gl_compatibility
argument without issues
Technical
- Updated engine to Godot 4.4.1
I've got a big physics rewrite planned for the indeterminate near-ish future, so stay tuned!
Files
No Downforce (Windows, x64) 70 MB
Version 1.3.5 87 days ago
No Downforce (Linux, x64) 63 MB
Version 1.3.5 87 days ago
No Downforce (Windows, ARM, experimental!) 66 MB
Version 1.3.5 87 days ago
No Downforce (Linux, ARM, experimental!) 63 MB
Version 1.3.5 87 days ago
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No Downforce
You're in a race car on a race track. One small problem - there's no downforce in your universe
Status | Released |
Author | ArtyIF |
Genre | Racing |
Tags | 3D, Low-poly, Minimalist, No AI, Singleplayer, Speedrun |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls |
More posts
- No Downforce's source code is now on Codeberg!28 days ago
- Update 1.3.633 days ago
- Update 1.3.4Mar 03, 2025
- Update 1.3.3Feb 26, 2025
- Update 1.3.2Feb 26, 2025
- Update 1.3.1Feb 24, 2025
- Update 1.3.0Feb 22, 2025
- Update 1.2.0Feb 17, 2025
- Update 1.1.0Feb 12, 2025
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