Update 0.6.5


This is a small update mostly adding HTML5 and improving OpenGL support.

Technical

  • Added an HTML5 build! You can play No Downforce in your browser right on the itch.io page. The experience is quite a bit less smooth, however, so you're still encouraged to download the full version
  • Added better support for OpenGL. If the game detects that you forced it to use the Compatibility renderer, it will adjust some settings to prevent visual bugs
    • Note: due to Godot's current limitations, using the --rendering-method gl_compatibility option does not work properly. If you wish to run the game in OpenGL properly, create a override.cfg file next to the executable with the following text:
      rendering/renderer/rendering_method = "gl_compatibility"

UI

  • Changed how credits work. They now dynamically include all third-party copyrights and licenses used by the engine and the game itself
  • Updated the version label's look slightly

Graphics

  • Adjusted car material

See you next update!

Files

No Downforce (Windows, x64) 78 MB
Version 0.6.5 91 days ago
No Downforce (Linux, x64) 71 MB
Version 0.6.5 91 days ago

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